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Junk World-01.png

ROLES

Game Design / UI/UX / Graphic Design / Playtesting

DESCRIPTION

An upcoming game by Speedrobo Games, featuring all of their properties in their collection of games fighting each other on an alien planet. In this game, I was responsible for helping playtest the game, but also to remake all of their assets!

YEARS WORKED

2024

GENRE

Comedy / Party Card Game / Science Fiction

PLATFORM/VENUE

Tabletop

WEBSITE

Coming Soon!

UI/UX and Graphic Design

What I did

The biggest thing I did for the game was remake ALL of their card frames from scratch. I was assigned 4 separate card frames, and told to create a unique, striking design for each individual one. There were 4 types of cards:

  1. Contestants

  2. Weapons

  3. Mods

  4. Vehicles

And despite them all being from the same game, they needed to be visually distinct, even going so far as to use unique fonts! It was a fun project, and you can see what I ended up cooking below!​

New Frames.png

Here are the frames I made for the game! These are all unique and varied frames that represent the contestant, mod, vehicle, and weapon. They all had to mean something different, from contestants game-show like frame to weapons scrappy metal frame!

Game Design and Playtesting

What I did

In addition to asset creation, I helped playtest the game! My design expertise was called upon to observe others play the game, take notes, and preset my findings on how I felt the experience went.

After that, I was able to present my ideas on how to adjust or fix small parts of the game. I had to explain why I felt those problems were problems and use my findings to offer what I felt the specific issue was.

I even got my own hands dirty every now and then, playing the game and taking notes in a similar fashion.

Playtest doc.png

Here is a sample of one of my playtest documents! I would create so many of these as I tested this game, and would make comments like this that I would need to present to the designers. 

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