
ROLES
Game Design / UI/UX / Graphic Design / Playtesting
DESCRIPTION
Soulshards is a unique game that has gone through many iterations, and I have had a hand in helping with each one! I had a couple roles when it came to this game. I playtested one of the earliest versions of the game, as well as helped with some asset creation and marketing!
YEARS WORKED
2023 - 2024
GENRE
Board Game / Card Game / Fantasy
PLATFORM/VENUE
Tabletop
WEBSITE
Playtesting and UX consultation
What I did
The first job I took on was to give some consultation for the games rulebook! I was handed their old rulebook, given a way to try playing the game, and told to try and learn using ONLY the rulebook on hand, and then adjust the user experience that way!
I took multiple pages of notes, making sure they were detailed enough for the developers to understand. Once my first round was done, I conducted multiple user testing sessions with the later iterations of the rulebook, and continued the process until we had something that was much easier for players to understand!

Here is an excerpt of some of the notes I made for their rulebook! You can see some of the comments I made and some of the feedback I gave to help improve the player experience!
Graphic Design and Marketing
What I did
One other thing I did for this game was prepare it for marketing on Board Game Geek! I was given several assets to use, and an assigned set of parameters to follow while creating these assets.
