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ROLES

Game Design / UI/UX / Graphic Design / Playtesting

DESCRIPTION

Soulshards is a unique game that has gone through many iterations, and I have had a hand in helping with each one! I had a couple roles when it came to this game. I playtested one of the earliest versions of the game, as well as helped with some asset creation and marketing!

YEARS WORKED

2023 - 2024

GENRE

Board Game / Card Game / Fantasy

PLATFORM/VENUE

Tabletop

WEBSITE

Playtesting and UX consultation

What I did

The first job I took on was to give some consultation for the games rulebook! I was handed their old rulebook, given a way to try playing the game, and told to try and learn using ONLY the rulebook on hand, and then adjust the user experience that way! 

I took multiple pages of notes, making sure they were detailed enough for the developers to understand. Once my first round was done, I conducted multiple user testing sessions with the later iterations of the rulebook, and continued the process until we had something that was much easier for players to understand!

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Here is an excerpt of some of the notes I made for their rulebook!  You can see some of the comments I made and some of the feedback I gave to help improve the player experience!

Graphic Design and Marketing

What I did

One other thing I did for this game was prepare it for marketing on Board Game Geek! I was given several assets to use, and an assigned set of parameters to follow while creating these assets.

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